MIT Teaching Systems Lab Practice Spaces
Creating learning environments to support teacher's practice
About Practice Spaces
At the Teaching Systems Lab, we develop teacher practice spaces– learning environments, inspired by games and simulations, that help novice teachers rehearse for and reflect on important decisions in teaching. Currently, teacher candidates primarily learn in two spaces: the graduate school of education’s Socratic seminar room and the practicum classroom. The former affords discussion and the latter affords immersion into the challenges of teaching, but a third space–a practice space–is needed that combines the authenticity of the practicum classroom with the control and scaffolding of the GSE seminar room. Building on existing research into role-playing, simulations, and other forms of “approximation” in teacher education, our practice spaces create more targeted opportunities to practice specific dimensions of teaching that can be systematically improved and reintegrated into the whole complex assemblage of teaching.
A game for teachers to practice authentically connecting student strengths and interests to computer science.
Justice and equity issues affect all aspects of our society, and even teachers who care deeply about their students may not recognize all of the ways that bias can impact their teaching.
ELK is a conversational role-playing game for pre-service teachers to practice understanding student preconceptions and questioning strategies.
Motivation Station is an in-person card game that creates scenarios for novice and experienced teachers to practice applying principles of cognitive science to motivating students.
Committee of N is a card game that helps teachers in training investigate and discuss the history of schooling in America. Students dive into the learning theories, purposes, and design their own schools. This game helps players build collaboration, planning, and communication skills.
BalderMath creates playful ways for teachers to practice student perspective taking and diagnose student misunderstandings of math concepts.
Using rubrics can free learners to pursue diverse paths while still getting constructive feedback and credit for great work.
An interactive, web-based simulation which immerses participants in short vignettes of classroom discussions calling upon participants to provide responses to complex situations and student interactions.
Research on Practice Spaces